From the makers of…

 
 
 
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Interactive Waterplay | 1989

In 1989, we created Interactive Waterplay so that kids and families had a way to play together in a waterpark. Turning valves, pulling ropes and controlling the water flow in new ways created an entirely new product category and industry that is now in every waterpark in the world.

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Looney Tunes Boomtown Interactive Land | 2000

Six Flag’s Loony Tunes Boomtown held four acres of the first full interactive play family park, designed and built by completely by our team. It included a Foam Factory, larger-than-life waterslide, and interactive rides.

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MagiQuest | 2005

We introduced the first live action game that combined retail product with retail tracking technologies. To this day, MagiQuest is the world’s most successful attraction of its kind with over 4,000,000 users

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Giant Dumping Buckets | 1994

We introduced the iconic dumping bucket that is now the biggest must-have interactive in every waterpark.

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The Great Barn with Interactive Tracking | 2001

We created the world’s first interactive attraction using tracking technology where kids and families could adventure through four stories of activities and fun while playing a Live Action Game. We registered and tracked over 800,000 guests the first year alone while learning how to use the system itself to make their experience more personal and memorable.

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Slideboarding | 2015

We teamed up with the world’s largest waterpark company to create the world’s first Interactive Waterslide. SlideBoarding created the first trackable vehicle into a game controller and the waterslide into a gaming platform that the entire family can play on and compete together.

 
 
 
 
 
 

Infinite Kingdoms holds 30 years of proven, successful attractions and experiences in family interactive play. During that time, our collaborative team has been inventing compelling experiences that are critical to engaging guests through hands-on interactivity, personalized gamified technology, and trackable retail that connects people and purpose together. Using our playology roots and three decades of inventing, building and maintaining attractions, we are known for our intuitive design process that understands what guests want and motivates them to engage with your vision, brand and park. We are proud of our accomplishments and the millions of people who we have inspired to play around the world.